Environment artist specializing in stylized worlds.
Worked alongside a small mobile studio team to create environment assets for Temple Run 2:
• Concepted, modeled, and textured over 25 separate track pieces for Lost Jungle map announced in 2017 for Temple Run 2
• Created visual effects, marketing materials, and visual updates for various maps, including the 2016 Halloween update to Sky Summit
• Assisted in character animation for runners in-game and for additional track piece animation
Utilizing skills in 3D programs and Photoshop, modeled in a team environment for a small game art team:
• Modeled, baked down textured, and implemented props for three separate games currently under production at WB Studios in San Francisco
• Produced UI elements, 3D models, and marketing materials for mobile games
• Assisted in the visual development of unannounced game