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Justine Hamer
Justine Hamer
Senior VFX Artist
Irvine, United States

Summary

Environment artist specializing in stylized worlds.

Skills

Digital Painting3D ModelingDigital SculptingTexturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Quixel Suite
Quixel Suite

Experience

  • Senior VFX Artist at Blizzard Entertainment
    Irvine, US
    February 2019 - Present

  • Environment Artist at Imangi Studios
    Raleigh, NC, United States of America
    June 2016 - Present

    Worked alongside a small mobile studio team to create environment assets for Temple Run 2:

    • Concepted, modeled, and textured over 25 separate track pieces for Lost Jungle map announced in 2017 for Temple Run 2

    • Created visual effects, marketing materials, and visual updates for various maps, including the 2016 Halloween update to Sky Summit

    • Assisted in character animation for runners in-game and for additional track piece animation

  • Environment Art Intern at WB Games San Francisco
    San Francisco, United States of America
    June 2015 - August 2015

    Utilizing skills in 3D programs and Photoshop, modeled in a team environment for a small game art team:

    • Modeled, baked down textured, and implemented props for three separate games currently under production at WB Studios in San Francisco

    • Produced UI elements, 3D models, and marketing materials for mobile games

    • Assisted in the visual development of unannounced game